X2413 made a curious buzzing sound. Versk looked over to see the robot eyeing a quartet of small fur covered humanoids.
“What are these?” the robot asked aloud.
Versk laughed. X2413 made an irritated sound.
“Those are gozzers, quite harmless. As a matter of fact, we could use them to carry our gear when we reach Tyshal IV,” answered the mercenary.
“Isn’t it a bit uncouth to keep such company, even for a human?” inquired the robot.
The drun and the nargu snickered.
Gozzer:Gozzers are midnight blue, fur covered humanoids about a meter in height. Huge bulging eyes and an incredibly long nose tend to make the gozzers into somewhat comic figures; their eagerness to please and acute senses make them excellent henchmen and packbearers. Gozzers are naturally mostly peaceable creatures, but they can be vicious in numbers of four or more against a bullying foe.
AC 12, HD 1d6, THB +1 , ATT 1d3 each (claw or bite) or by weapon, ST 18+, MV 8, SPC Acute Senses (Sight and Smell), Regeneration (1d3) XP 36.