Gear: Mega-fist

Mega-fist: Huge power gloves that deal 2d6 points of damage (two of these weapons cause 5d6 points of damage if used together for a devastating blow), mega-fists augment the strength of the wearer by 6 points, yet are quite heavy and must be worn attached to power armor of some sort. Technicians sometimes tinker with mega-fists, giving these already formidable weapons sonic spikes or blades or even laser pistols or other guns. Range: close combat (unless a ranged weapon is attached). (800 CR)

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