Gear: Double generator

Double generator (10,000 credits for device) The double generator will create a duplicate of the subject placed within. This “double” can be remotely controlled mentally by the genetic “master” and has the same physical traits as the original. Sometimes used for dangerous exploration, more often used in espionage and trickery. Duplicate lasts for 3 + 1d6 days before degenerating into a harmless goo.

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